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RETAIL EXPERIENCE DESIGN · 2023

Frito-Lay

Kiosk

Experience

An in-store interactive kiosk concept designed to serve two radically different audiences; children, and time-pressed adults, within the same 30-second retail moment.

CREATIVE DIRECTION

EXPERIENCE DESIGN

UI DESIGN

RETAIL ACTIVATION

24

SKUS

2

UX FLOWS

2

AUDIENCES

1

DESIGNER

Kiosk dashboard

KIOSK SCREEN

"Design a kiosk that could sell, entertain, and retain, serving both a 7-year-old grabbing their mom's arm and an adult who just wants to get in and out."

Frito-Lay needed a physical-digital retail moment capable of living in top-tier grocery and big-box chains. The challenge wasn't just interface design; it was building a creative system that could serve radically different users simultaneously, while remaining modular enough to flex for seasonal campaigns and brand partnerships.

Play as the universal entry point

01 - Creative Strategy

AUDIENCE A · CHILDREN

Delight first,
Commerce second

Floating chip bubbles on the home screen create immediate tactile intrigue. The bubble-pop selection mechanic turns browsing into a game, reducing friction by making interaction feel like play rather than shopping.

AUDIENCE B · ADULTS

Speed without
sacrificing choice

A radial dial variant offers a faster, structured path to brand selection. The vending machine drop animation signals cart completion without requiring a read, designed for peripheral comprehension at a glance.

Two flows,
one visual system

02 - The work

RADIAL DIAL - ADULT FLOW

Frito Lay radial screen

BUBBLE SELECTION - CHILD FLOW

Frito Lay bubble dashboard

VIRTUAL DROP - FLAVOR SELECTION

Frito Lay radial dashboard

SEASONAL & SPONSORED SKINS

Frito Lay Minion sponsored dashboard

Why it was
designed this way

03 - Creative Direction

01

Dual flows, unified language

Two selection interfaces, radial dial and bubble-pop, were designed to coexist within a single visual system, allowing retailers to configure by audience context, store type, or time of day without a full redesign.

02

Modular background architecture

The kiosk environment was built as a swappable canvas: NFL, Minions, seasonal, so brand partnerships could be activated without touching the core system. This kept production costs low and partnership value high.

03

Commerce embedded in experience

The customized variety pack isn't a checkout step; it is the product. The kiosk creates desire through curation, then fulfills it via in-store pickup or home delivery subscription, extending revenue beyond the single transaction.

04

Motion as communication

The vending machine drop animation was chosen deliberately — a culturally legible metaphor that signals "added to cart" without text. Critical for a bilingual retail environment where reading speed and language fluency vary widely.

Built to scale

04 - Outcomes

Subscription pathway

Embedded subscription model increases customer lifetime value beyond the single in-store transaction, turning a snack impulse into a recurring delivery relationship.

Retail scalability

Modular system designed for deployment across major chain environments like Walmart, Target, and Kroger, without reskin cost or engineering overhead per location.

Partnership-ready

Background swap architecture built for brand collabs like NFL, seasonal campaigns, studio IPs; activatable with zero changes to the core interface or UX flows.

MY ROLE

Sole designer across concept, strategy, and execution.

CREATIVE DIRECTION

UI DESIGN

EXPERIENCE DESIGN

VISUAL DESIGN

Tools: Adobe Illustrator  ·  Adobe Photoshop

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